Luke Benstead
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11bb588279
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Make sure we reupload the palette if it's changed by glColorTableEXT
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2019-03-03 20:21:42 +00:00 |
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Luke Benstead
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526b1f0d16
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Add some assertions
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2019-03-03 19:49:28 +00:00 |
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Luke Benstead
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ba4fde3975
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Fix depth funcs
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2019-03-03 19:41:19 +00:00 |
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Luke Benstead
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44ca14bcbd
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Add assertions
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2019-03-03 19:11:53 +00:00 |
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Luke Benstead
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5f7fef2cf9
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Prefix non-static private functions with '_gl'
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2019-03-03 19:06:01 +00:00 |
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Luke Benstead
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926214bd82
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Prefix some non-static private functions with '_gl'
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2019-03-03 19:02:25 +00:00 |
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Luke Benstead
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2382126603
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Make palette binding lazy
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2019-03-03 18:56:18 +00:00 |
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Luke Benstead
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ef06af793a
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Don't apply the color table unless a texture is bound
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2019-03-03 18:54:25 +00:00 |
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Luke Benstead
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3c3018450f
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Support twiddled and non-twiddled paletted textures
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2019-03-03 18:49:33 +00:00 |
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Luke Benstead
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d12032c961
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Store palette data in PVR ram
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2019-03-03 18:49:06 +00:00 |
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Luke Benstead
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f349cd1b49
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Fix packing order issue (thanks @mrneo240!)
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2019-03-03 18:48:50 +00:00 |
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Luke Benstead
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cf273eab42
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Add glTexParameterf (thanks @mrneo240)
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2019-02-28 19:21:16 +00:00 |
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Luke Benstead
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b0c9ac7207
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Remove zero special casing from named array
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2019-02-28 18:33:37 +00:00 |
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Luke Benstead
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31ed419dfa
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Don't allow zero as a valid texture ID
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2019-02-28 18:28:55 +00:00 |
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Luke Benstead
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6189f8d671
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Merge branch 'implement-glGetFloatv' into 'master'
Add stub with just GL_PROJECTION_MATRIX supported
See merge request simulant/GLdc!32
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2019-02-28 08:49:42 +00:00 |
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Luke Benstead
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02937ccd2c
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Add stub with just GL_PROJECTION_MATRIX supported
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2019-02-28 08:46:13 +00:00 |
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Luke Benstead
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3345e17e3c
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Fix marker indexing
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2019-02-28 08:34:32 +00:00 |
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Luke Benstead
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11b26c78d5
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Fix an off-by-one error
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2019-02-28 06:37:18 +00:00 |
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Luke Benstead
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0d460afa82
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Merge branch '30-fix-bind-texture' into 'master'
Handle calling glBindTexture on an unknown name
Closes #30
See merge request simulant/GLdc!31
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2019-02-27 20:48:19 +00:00 |
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Luke Benstead
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111d4ca83e
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Handle calling glBindTexture on an unknown name
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2019-02-27 20:45:53 +00:00 |
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Luke Benstead
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e34f7e6368
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Merge branch '32-narrow-to-rgb' into 'master'
Implement new conversion
Closes #32
See merge request simulant/GLdc!30
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2019-02-27 20:35:01 +00:00 |
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Luke Benstead
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f6af3ab3fb
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Implement new conversion
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2019-02-27 20:11:14 +00:00 |
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Luke Benstead
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b76dd102f7
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Merge branch 'enable-ci' into 'master'
Add GitLab CI file
Closes #31
See merge request simulant/GLdc!29
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2019-02-27 20:02:50 +00:00 |
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Luke Benstead
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86a921da25
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Add GitLab CI file
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2019-02-27 19:33:25 +00:00 |
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Luke Benstead
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920fc2b782
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Increase the max number of textures to 512. Add config.h for settings like this. Fixes #29
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2019-02-25 08:30:02 +00:00 |
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Luke Benstead
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7368f5c290
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Add GL_SHARED_TEXTURE_PALETTE_EXT as a valid target to glColorTableEXT. Fixes #27
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2019-02-25 08:26:04 +00:00 |
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Luke Benstead
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c3cd3b936c
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Add definition of GL_INTENSITY
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2019-02-23 21:29:45 +00:00 |
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Luke Benstead
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cdd2447e07
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Merge branch 'GL_EXT_shared_texture_palette' into 'master'
Implement GL_EXT_shared_texture_palette
See merge request simulant/GLdc!28
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2019-02-21 21:59:58 +00:00 |
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Luke Benstead
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6d2c47bda1
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Implement GL_EXT_shared_texture_palette
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2019-02-21 21:58:31 +00:00 |
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Luke Benstead
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3d5b257e1b
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Merge branch 'ext-paletted-texture' into 'master'
Initial implementation of GL_EXT_paletted_texture
See merge request simulant/GLdc!26
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2019-02-21 21:29:42 +00:00 |
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Luke Benstead
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50f1e277d8
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Merge branch 'master' into ext-paletted-texture
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2019-02-21 21:26:23 +00:00 |
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Luke Benstead
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464c12cfc5
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Disable mipmap filtering on the paletted texture sample
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2019-02-21 21:22:39 +00:00 |
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Luke Benstead
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571438ef4e
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Implement glColorTableEXT
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2019-02-21 20:35:18 +00:00 |
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Luke Benstead
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8efd678da0
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Update README
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2018-10-21 10:11:45 +01:00 |
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Luke Benstead
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b9f8fe4a4d
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Clean up the memalign switching a bit
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2018-10-18 09:54:34 +01:00 |
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Luke Benstead
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78f5fc698a
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Merge pull request #27 from mrneo240/master
Minor Changes to allow windows to cleanly compile
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2018-10-18 09:45:44 +01:00 |
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mrneo240
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82833f8fab
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Merge pull request #1 from mrneo240/windows_fix
Fix compilation windows targets
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2018-10-16 01:03:28 -04:00 |
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Hayden Kowalchuk
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0718ab0697
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Fix compilation windows targets
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2018-10-16 01:00:34 -04:00 |
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Luke Benstead
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df44c0ea73
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More performance work and fix bugs introduced in last commit
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2018-10-09 09:27:53 +01:00 |
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Luke Benstead
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18759422ea
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Optimise non-indexed rendering paths
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2018-10-08 22:03:50 +01:00 |
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Luke Benstead
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c84f211ad0
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More work towards paletted textures
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2018-09-22 20:45:17 +01:00 |
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Luke Benstead
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e4f8cb8c9b
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Add a width limit
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2018-09-20 16:48:26 +01:00 |
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Luke Benstead
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9645b10ed6
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Add paletted texture to the supported extensions
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2018-09-20 15:11:01 +01:00 |
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Luke Benstead
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8670fd459c
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More conversions
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2018-09-20 15:10:08 +01:00 |
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Luke Benstead
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741707ac85
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Implement conversions to RGBA8
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2018-09-20 15:08:06 +01:00 |
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Luke Benstead
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21ad46ad94
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Make it clear that some things aren't yet implemented
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2018-09-20 15:02:22 +01:00 |
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Luke Benstead
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baf7cf5bdd
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Stub out glColorTableEXT
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2018-09-20 15:01:13 +01:00 |
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Luke Benstead
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52e1be498e
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Keep header pointer updated. Fixes #25 (hopefully...)
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2018-09-19 17:11:56 +01:00 |
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Luke Benstead
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e36f561ec0
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Improve check
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2018-09-15 17:41:58 +01:00 |
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Luke Benstead
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6aadc1124f
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Fix another zclipping bug
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2018-09-15 17:38:42 +01:00 |
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