Luke Benstead
|
f736332eb8
|
Always make sure we send opaque polys with one/zero blending
|
2021-05-23 20:58:29 +01:00 |
|
Luke Benstead
|
a79c1dd753
|
Set the right depth mode when autosort is on
|
2021-05-23 13:19:54 +01:00 |
|
Luke Benstead
|
cde0abd18d
|
Force the correct depth and blend modes with PT polys
|
2021-05-23 13:15:07 +01:00 |
|
Luke Benstead
|
0789ea99b3
|
Disable fast mode by default
|
2021-05-23 13:06:11 +01:00 |
|
Luke Benstead
|
f0383f8e1c
|
Remove broken check
|
2021-05-16 20:33:49 +01:00 |
|
Luke Benstead
|
5ea4313d59
|
Fix software renderer
|
2021-05-14 21:58:54 +01:00 |
|
Luke Benstead
|
06529d4fe7
|
Perf tweaks
|
2021-05-08 14:38:55 +01:00 |
|
Luke Benstead
|
cb9d699576
|
Use invW as the Z axis (abandon standards compliance for speed)
|
2021-05-01 14:32:16 +01:00 |
|
Luke Benstead
|
e67f1fb8f9
|
Don't transform the vertex again incorrectly. Optimise
|
2021-04-30 07:58:57 +01:00 |
|
Luke Benstead
|
d05c5b8353
|
Remove incorrect warning
|
2021-04-30 07:52:12 +01:00 |
|
Luke Benstead
|
fcbb6418d2
|
Perf improvements
|
2021-04-26 16:16:25 +01:00 |
|
Luke Benstead
|
5fc77887d0
|
Remove unnecessary branches
|
2021-04-25 15:27:04 +01:00 |
|
Luke Benstead
|
16243acd7b
|
More immediate mode optimisation
|
2021-04-25 14:21:09 +01:00 |
|
Luke Benstead
|
1b6f543fab
|
Slight optimisation
|
2021-04-25 13:33:24 +01:00 |
|
Luke Benstead
|
40678836e0
|
Refactor viewport handling
|
2021-04-25 13:05:56 +01:00 |
|
Luke Benstead
|
1f42838992
|
Fix incorrect glColorPointer stride
|
2021-04-23 09:09:25 +01:00 |
|
Luke Benstead
|
28c14fdb0e
|
Add fast path for glDrawElements
|
2021-04-22 17:48:15 +01:00 |
|
Luke Benstead
|
df2d7a210c
|
New Fast Path
|
2021-04-21 16:23:43 +00:00 |
|
Luke Benstead
|
ea25251944
|
Optimisations
|
2021-04-20 16:08:58 +01:00 |
|
Luke Benstead
|
faf24ac61d
|
Small optimisations
|
2021-04-20 09:07:14 +01:00 |
|
Luke Benstead
|
38c7967ae2
|
Clean up some things
|
2021-04-19 21:23:23 +01:00 |
|
Luke Benstead
|
165318ea76
|
Use MATH_fmac
|
2021-04-19 21:12:46 +01:00 |
|
Luke Benstead
|
1a849c8b1c
|
Minor optimisation
|
2021-04-19 21:08:09 +01:00 |
|
Luke Benstead
|
a3c4aaac8f
|
Don't set a zero zclip value
|
2021-04-19 20:51:22 +01:00 |
|
Luke Benstead
|
b480c0a01f
|
Fix optimisations
|
2021-04-19 20:21:46 +01:00 |
|
Luke Benstead
|
eb35d607b9
|
Immediate mode performance optimisation
|
2021-04-19 10:53:08 +01:00 |
|
Luke Benstead
|
778e9c4e64
|
Optimise CompilePolyHeader
|
2021-04-18 21:50:41 +01:00 |
|
Luke Benstead
|
ce9f3677f6
|
Immediate mode optimisation
|
2021-04-18 21:33:23 +01:00 |
|
Luke Benstead
|
7bcbb86e80
|
Align to 32 byte
|
2021-04-18 13:57:28 +01:00 |
|
Luke Benstead
|
9ca68de427
|
Force 32-byte allocations
|
2021-04-18 13:57:00 +01:00 |
|
Luke Benstead
|
1172086378
|
Add debug logging and assertions to make sure we use sq_cpy aligned
|
2021-04-15 21:31:48 +01:00 |
|
Luke Benstead
|
f03f0e8f04
|
Implement glScissor correctly
|
2021-04-14 21:38:33 +01:00 |
|
Luke Benstead
|
30d76eada9
|
Fix texture issues
|
2021-04-13 21:28:59 +01:00 |
|
Luke Benstead
|
8fe7a8afdf
|
Add missing header
|
2021-04-10 12:58:23 +01:00 |
|
Luke Benstead
|
fe616028bb
|
X86
|
2021-04-09 15:24:47 +00:00 |
|
Luke Benstead
|
8408a36629
|
Implement GL_ATI_meminfo
|
2021-02-20 15:10:35 +00:00 |
|
Luke Benstead
|
9ed6c0209e
|
Defrag and retry if allocating texture memory fails
|
2021-02-20 15:04:40 +00:00 |
|
Luke Benstead
|
f9b7cd7985
|
Add a custom extension to query and defragment texture memory
|
2021-02-19 21:28:31 +00:00 |
|
Luke Benstead
|
425a0c2af1
|
Switch to yalloc
|
2021-02-19 07:08:58 +00:00 |
|
Luke Benstead
|
ddf23974bd
|
Apply tweaks to handle larger addresses (thanks @HaydenKow)
|
2021-02-18 20:55:03 +00:00 |
|
Luke Benstead
|
8a02ee55cc
|
Add upstream yalloc allocator
|
2021-02-18 20:46:25 +00:00 |
|
Andress Barajas
|
a37ae364f0
|
Flip Y
|
2020-10-06 22:44:09 -07:00 |
|
Andress Barajas
|
ee8df14426
|
Fix origin bot-left of glViewport
|
2020-10-06 20:07:11 -07:00 |
|
Andress Barajas
|
700b0c6389
|
Do NULL check before access
|
2020-10-03 16:36:54 -07:00 |
|
Andress Barajas
|
e7d2042916
|
Fixed glRotate
|
2020-10-02 19:31:22 -07:00 |
|
Luke Benstead
|
44155632c1
|
Add version template
|
2020-09-28 12:52:53 +00:00 |
|
Luke Benstead
|
e2d0ae25a0
|
Delete version.h
|
2020-09-28 12:52:33 +00:00 |
|
Luke Benstead
|
e54db74914
|
Add version template
|
2020-09-28 12:52:23 +00:00 |
|
Luke Benstead
|
7d4207eddb
|
Fix errors with final Z coordinate
|
2020-05-24 09:55:13 +01:00 |
|
Luke Benstead
|
d932811be4
|
Small optimisation
|
2020-05-22 07:32:02 +01:00 |
|