Daniel Chappuis
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29a0e03a13
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Fix display of contact points in ray casting scene of the testbed application
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2019-06-27 07:24:35 +02:00 |
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Daniel Chappuis
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112253cb81
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Fix issue with display of contact points in testbed application
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2019-06-27 07:16:47 +02:00 |
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Daniel Chappuis
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74b442077f
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Working on testCollision() and testOverlap() methods
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2019-06-25 23:26:06 +02:00 |
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Daniel Chappuis
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ac0e620f02
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Remove old code
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2019-05-12 14:26:55 +02:00 |
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Daniel Chappuis
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d0fbab77ce
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Simplify broad-phase
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2019-03-26 22:57:38 +01:00 |
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Daniel Chappuis
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d02b25d32a
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The proxy-shapes are now entities
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2019-03-15 17:27:11 +01:00 |
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Daniel Chappuis
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c9ad132973
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Use MSAA in testbed application
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2018-04-27 17:47:31 +02:00 |
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Daniel Chappuis
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32e663a3ff
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Fix some TODOs in the code
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2018-04-21 22:15:49 +02:00 |
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Daniel Chappuis
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d14e42be70
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Refactor the way headers are included and use more forward declarations for faster compilation time
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2018-04-20 07:13:39 +02:00 |
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Daniel Chappuis
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491702c05c
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Fix tests and fix compilation warnings
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2018-04-16 18:52:02 +02:00 |
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Daniel Chappuis
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96c581ae9b
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Fix compilation warnings
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2018-04-16 07:54:46 +02:00 |
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Daniel Chappuis
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5339b5ea4a
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Fix compilation warnings
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2018-04-14 19:53:44 +02:00 |
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Daniel Chappuis
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95df1c9fdf
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Update CMakeLists.txt files and travis file
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2018-04-06 17:23:44 +02:00 |
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Daniel Chappuis
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1aebf7703a
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Update the nanogui library that is used for the GUI of the testbed application
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2018-04-04 07:14:58 +02:00 |
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Daniel Chappuis
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71bfa6afce
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Remove setLocalScaling() method from CollisionShape and ProxyShape and use scaling only for HeightFieldShape, ConvexMeshShape and ConcaveMeshShape
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2018-03-26 22:00:52 +02:00 |
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Daniel Chappuis
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2e28b5ad8f
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Refactor profiler and add logger
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2018-03-15 23:11:26 +01:00 |
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Daniel Chappuis
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393bb0ed88
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Refactor profiler and start working on logger
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2018-03-14 07:33:28 +01:00 |
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Daniel Chappuis
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cd2bc9665e
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Add WorldSettings class for world configuration settings
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2018-03-04 19:10:32 +01:00 |
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Daniel Chappuis
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301823729d
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Remove the use of std::vector
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2018-01-20 17:30:36 +01:00 |
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Daniel Chappuis
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584b28a91c
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Add Cube stack scene in the testbed application
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2018-01-14 10:51:38 +01:00 |
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Daniel Chappuis
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4cc024b85e
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Rename fields and methods in ContactPoint class
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2017-11-29 23:43:55 +01:00 |
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Daniel Chappuis
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317dea90bd
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Remove Quaternion constructor with Euler angles and replace it by static fromEulerAngles() method
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2017-11-28 17:26:13 +01:00 |
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Daniel Chappuis
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e9709c3db5
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Refactor the Profiler. Now there is one profiler instance per CollisionWorld/DynamicsWorld instance instead of a static one
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2017-11-10 19:57:50 +01:00 |
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Daniel Chappuis
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c6f9378997
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Enable vsync in the testbed application
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2017-11-08 21:13:02 +01:00 |
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Daniel Chappuis
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7495ff6598
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Refactor the testbed application and display objects AABBs
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2017-11-02 22:58:41 +01:00 |
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Daniel Chappuis
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b1aad2b7c4
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Refactor the testbed application
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2017-10-19 17:42:21 +02:00 |
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Daniel Chappuis
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17d1ee3681
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Change in the ConcaveMesh class of the testbed application
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2017-10-09 23:35:30 +02:00 |
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Daniel Chappuis
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9b89f66667
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Fix issues and refactor collision shape type and collision shape name
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2017-08-31 23:11:00 +02:00 |
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Daniel Chappuis
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e725af80b6
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Update raycasting test code for convex mesh and remove commented code
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2017-08-22 07:38:22 +02:00 |
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Daniel Chappuis
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11589dbb2c
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Edit collision detection scene
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2017-08-18 17:51:10 +02:00 |
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Daniel Chappuis
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8b82c4ac81
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Refactor the way to create the contact manifolds and contact points
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2017-07-30 22:14:46 +02:00 |
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Daniel Chappuis
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6e9a84823a
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Fix issues in collision detection
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2017-07-17 08:05:40 +02:00 |
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Daniel Chappuis
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3ec8dddd91
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Add box shapes in collision detection scene of testbed application
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2017-05-29 22:31:33 +02:00 |
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Daniel Chappuis
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9d55255c56
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Add contact point normals and constant color shader in testbed application
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2017-05-17 23:40:17 +02:00 |
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Daniel Chappuis
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678c88d3bd
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Add box in collision detection scene for the testbed application
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2017-05-16 07:11:18 +02:00 |
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Daniel Chappuis
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050e8b36dc
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Refactor convex mesh shape (create PolyhedronMesh, ConvexPolyhedron classes)
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2017-03-22 19:07:31 +01:00 |
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Daniel Chappuis
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0ecd554f50
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Update collision detection scene in testbed application
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2017-02-27 19:06:28 +01:00 |
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Daniel Chappuis
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7a656aedc9
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Working on HalfEdgeStructure
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2017-02-13 22:38:47 +01:00 |
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Daniel Chappuis
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30e0132e15
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Add capsule/capsule and capsule/sphere collision algorithm
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2017-02-02 23:10:01 +01:00 |
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Daniel Chappuis
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e9f2f94f64
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Continue working on SAT, remove Cone and Cylinder shapes
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2017-02-02 22:58:40 +01:00 |
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Daniel Chappuis
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adeac94506
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Working on collision detection scene
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2017-01-28 15:23:05 +01:00 |
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Daniel Chappuis
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0b0975769b
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Refactor testbed application
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2017-01-28 11:38:48 +01:00 |
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Daniel Chappuis
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a9da0d6d3c
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Refactor testbed application
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2017-01-28 00:59:04 +01:00 |
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Daniel Chappuis
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d1cb0d9275
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Refactor testbed application, Add collision detection scene
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2017-01-28 00:22:22 +01:00 |
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Daniel Chappuis
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8d2b898168
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Fix merge conflicts
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2016-08-21 11:47:22 +02:00 |
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Daniel Chappuis
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4e70174da7
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Use default nb solver iterations in demo scenes
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2016-07-20 07:18:17 +02:00 |
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Daniel Chappuis
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16478722de
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Use override keyword to mark virtual overriden methods
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2016-07-11 08:33:24 +02:00 |
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Daniel Chappuis
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f5ade0f52d
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Fix virtual constructors, use c++11 scoped enums, use c++11 delete methods instead of private constructors
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2016-07-08 07:25:37 +02:00 |
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Daniel Chappuis
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942b63b48d
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Replace NULL pointer by nullptr
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2016-05-19 22:47:19 +02:00 |
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Daniel Chappuis
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2640fbd48a
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Start replacing NULL constant by nullptr
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2016-05-15 19:25:58 +02:00 |
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Daniel Chappuis
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5c6ed9cdb4
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Change testbed application resolution
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2016-04-14 22:11:48 +02:00 |
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Daniel Chappuis
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4ae8d446be
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Fix compilation errors on Visual Studio and warnings
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2016-04-12 18:44:55 +02:00 |
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Daniel Chappuis
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8a75c867a5
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Change version number of the library
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2016-04-11 20:15:20 +02:00 |
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Daniel Chappuis
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5b7a096e27
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Remove .mtl file and add doxygen documentation in TriangleVertexArray
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2016-04-07 08:48:25 +02:00 |
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Daniel Chappuis
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357e0792ea
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Modifications in concave shape scene in testbed application
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2016-04-07 08:39:17 +02:00 |
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Daniel Chappuis
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50a9feded6
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Increase mouse scrolling sensitivity in testbed application
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2016-04-01 18:46:13 +02:00 |
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Daniel Chappuis
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21bb8bc625
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Fix warnings in testbed application
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2016-03-30 23:01:11 +02:00 |
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Daniel Chappuis
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af1350e2e1
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Fix issue in HeightField in testbed application
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2016-03-24 18:19:01 +01:00 |
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Daniel Chappuis
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744484e064
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Use float height data for HeightField in HeightField scenes in testbed
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2016-03-22 07:29:20 +01:00 |
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Daniel Chappuis
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4d982ebd31
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Fix sleeping colors in testbed application
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2016-03-21 23:02:05 +01:00 |
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Daniel Chappuis
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e530a1a7cc
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Add rolling resistance to shapes in collision shapes scene in testbed application
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2016-03-21 21:55:02 +01:00 |
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Daniel Chappuis
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fc1f844135
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Merge branch nanogui into develop
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2016-03-21 20:57:42 +01:00 |
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Daniel Chappuis
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e4eea29a98
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Fix issue in testbed application on Windows
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2016-03-21 18:35:44 +01:00 |
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Daniel Chappuis
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b15d46a95f
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Working on GUI for testbed application
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2016-03-03 21:46:45 +01:00 |
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Daniel Chappuis
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7d0b5df216
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Fix issues in CMakeLists files for Windows
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2016-03-03 17:25:53 +01:00 |
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Daniel Chappuis
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97436877fb
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Fix issue with fixed framerate in nanogui
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2016-03-01 23:19:45 +01:00 |
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Daniel Chappuis
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41d0c60d49
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Fix compilation errors on Visual Studio
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2016-03-01 18:40:22 +01:00 |
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Daniel Chappuis
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abe178fa1d
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Working on new gui for testbed application
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2016-03-01 07:41:15 +01:00 |
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Daniel Chappuis
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e29794d24f
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Working on new GUI using nanogui
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2016-02-28 21:39:39 +01:00 |
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Daniel Chappuis
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4b215b1d97
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Remove files
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2016-02-22 19:20:00 +01:00 |
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Daniel Chappuis
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376f0dff9c
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Switch to nanogui for the GUI of the testbed application
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2016-02-22 18:44:29 +01:00 |
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Daniel Chappuis
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d6580f94aa
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Fix conflicts when merging triangularmeshes into develop
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2016-02-15 20:14:30 +01:00 |
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Daniel Chappuis
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32bee688be
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Working on demo scenes in testbed application
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2016-02-14 19:36:56 +01:00 |
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Daniel Chappuis
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eeb1052833
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Fix issue in HeightField and user Perlin noise to generate terrain
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2016-02-11 23:09:01 +01:00 |
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Daniel Chappuis
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7dae30718b
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Working on the testbed application (raycast and heightfield scenes)
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2016-02-08 22:27:11 +01:00 |
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Daniel Chappuis
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6489be1953
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Add heightfield scene in Testbed application
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2016-01-28 23:06:17 +01:00 |
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Daniel Chappuis
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538070ac4b
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Fix compilation errors on Linux
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2016-01-20 21:38:28 +01:00 |
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Daniel Chappuis
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a64d737f67
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Set the working directory of the testbed application when building with CMake for Visual Studio
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2016-01-09 17:45:55 +01:00 |
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Daniel Chappuis
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a12703b86d
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Make possible to create a ConvexMeshShape using a TriangleVertexArray
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2016-01-07 23:04:39 +01:00 |
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Daniel Chappuis
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6ebad66acf
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Working on triangles mesh raycasting
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2015-12-02 22:25:52 +01:00 |
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Daniel Chappuis
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3ebb00fd68
|
Modifications in testbed for setScaling() method on objects
|
2015-11-24 07:03:02 +01:00 |
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Daniel Chappuis
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22b214fb91
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Add setScaling() method to objects in testbed/common
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2015-11-20 07:20:56 +01:00 |
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Daniel Chappuis
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5b3509c920
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Add concave mesh
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2015-11-16 07:34:04 +01:00 |
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Daniel Chappuis
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e135d4b592
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Add Concave Mesh scene in testbed application
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2015-10-26 18:15:56 +01:00 |
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Daniel Chappuis
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535bc0bcc1
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Add glew into the include directories of the testbed application
|
2015-10-08 21:18:49 +02:00 |
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Daniel Chappuis
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a2514b8fa4
|
Fix issue with testbed application on non retina displays
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2015-09-22 07:32:18 +02:00 |
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Daniel Chappuis
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5ff56759ee
|
Remove unused code in testbed application
|
2015-09-11 06:45:42 +02:00 |
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Daniel Chappuis
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a928c73827
|
Fix compilation errors on Visual Studio
|
2015-09-06 12:38:10 +02:00 |
|
Daniel Chappuis
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cd808fcf62
|
Modify the way the collision shapes are created (we don't make an internal copy anymore)
|
2015-09-04 19:56:27 +02:00 |
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Daniel Chappuis
|
16617fef8e
|
Merge branch 'develop' of https://github.com/ColinGilbert/reactphysics3d into ColinGilbert-develop
|
2015-08-27 22:32:18 +02:00 |
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Daniel Chappuis
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0ddec3f842
|
Start working on triangular meshes collision detection
|
2015-08-27 22:31:05 +02:00 |
|
Colin
|
494f866357
|
Fix merge mess
|
2015-08-26 04:23:44 -06:00 |
|
Colin
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87b88fc953
|
Merge branch 'develop' of https://www.github.com/DanielChappuis/reactphysics3d into develop
|
2015-08-26 04:01:18 -06:00 |
|
Daniel Chappuis
|
7ce44f9775
|
Fix warnings
|
2015-08-17 06:44:26 +02:00 |
|
Daniel Chappuis
|
1bde11f245
|
Fix compilation errors on Visual Studio
|
2015-08-13 19:47:29 +02:00 |
|
Daniel Chappuis
|
bd3fc98fba
|
Modifications in testbed application
|
2015-08-11 22:28:16 +02:00 |
|
Daniel Chappuis
|
06e68baa39
|
Fix rendering issue in RaycastScene
|
2015-08-11 21:40:07 +02:00 |
|
Daniel Chappuis
|
ce80426a2c
|
Shadow map issue
|
2015-08-11 18:32:45 +02:00 |
|
Daniel Chappuis
|
2a3fe8f8d1
|
Handle division by zero in a better way in Vector2, Vector3 getUnit() and normalize()
|
2015-08-11 06:58:55 +02:00 |
|
Daniel Chappuis
|
047f612c37
|
Refactoring and adding colors to the testbed application
|
2015-08-08 11:40:37 +02:00 |
|