Commit Graph

874 Commits

Author SHA1 Message Date
Daniel Chappuis
111eec63fe Fix with double precision in examples 2015-01-27 22:46:20 +01:00
Daniel Chappuis
c057e88983 Small changes in collision detection 2015-01-27 22:40:31 +01:00
Daniel Chappuis
7a8783d6a5 Fix issues in raycasting unit tests 2015-01-27 22:35:23 +01:00
Daniel Chappuis
e3719b32e5 Fix issue that prevented us from compiling with double precision with CMake 2015-01-22 21:56:30 +01:00
Daniel Chappuis
68958d0ed1 Add internal physics tick callback methods in EventListener class 2015-01-20 22:17:40 +01:00
Daniel Chappuis
9f4e63361f Small optimization in EPA algorithm 2015-01-19 21:55:18 +01:00
Daniel Chappuis
54d8b8518e Fix two issues in EPA Algorithm 2015-01-18 21:25:15 +01:00
Daniel Chappuis
c8a83768d5 Only compute narrow collisition test if at least one body is awake and not static 2014-12-31 01:47:50 +01:00
Daniel Chappuis
c15b83db4a Add collision and raycast filtering using bits mask 2014-12-31 01:19:14 +01:00
Daniel Chappuis
aae4da54d0 Add methods to test collision and AABB overlap in physics world 2014-12-28 00:54:34 +01:00
Daniel Chappuis
6aba26dc49 Modications in raycast example 2014-11-29 17:06:47 +01:00
Daniel Chappuis
2ab1aace7c Raycast query now returns false if the body is not active 2014-11-29 17:05:53 +01:00
Daniel Chappuis
f598e0c1e9 Merge branch 'raycast' into develop 2014-11-29 13:08:51 +01:00
Daniel Chappuis
c1fa7b0f50 Add raycasting example 2014-11-29 13:08:11 +01:00
Daniel Chappuis
4ae7e7997a Fix issues in surface normal computation in raycast method of ConeShape and BoxShape 2014-11-27 21:05:32 +01:00
Daniel Chappuis
5d2cf593b5 Remove the PairManager class 2014-11-21 21:38:17 +01:00
Daniel Chappuis
5f7af61593 -Remove unnecessary contact manifold
-Delete the BroadPhasePair class
2014-11-21 21:27:09 +01:00
Daniel Chappuis
2570d794c3 Fix issues in CollisionBody 2014-11-20 21:59:53 +01:00
Daniel Chappuis
adc53c6523 Make possible to use the CollisionBody::setIsActive() method to activate or deactivate the simulation of a given body 2014-11-09 18:53:50 +01:00
Daniel Chappuis
ca660b5057 Replace some matrix multiplications by quaternion multiplications 2014-11-05 20:52:21 +01:00
Daniel Chappuis
3da146eb84 Implement world ray casting query 2014-11-04 22:38:40 +01:00
Daniel Chappuis
e9257ec56f Change raycasting so that a ray is given by two points instead of a point and a direction 2014-10-21 22:26:40 +02:00
Daniel Chappuis
08e286d27c Implement raycasting for cone shape 2014-10-08 21:38:40 +02:00
Daniel Chappuis
25c11c6d6a Implement raycasting for capsule shape 2014-09-20 17:00:32 +02:00
Daniel Chappuis
78193d9b03 Small improvements in sphere and cylinder raycasting 2014-09-20 16:59:47 +02:00
Daniel Chappuis
188251afd4 Fix issue with raycasting in cylinder shape 2014-09-20 10:52:42 +02:00
Daniel Chappuis
c07a2dc9a2 Implement raycasting with cylinder shape 2014-09-19 22:53:40 +02:00
Daniel Chappuis
ebf13c3366 Use the standard library swap() function instead 2014-09-19 22:53:05 +02:00
Daniel Chappuis
a89b258418 Implement raycasting for the BoxShape 2014-09-08 23:19:07 +02:00
Daniel Chappuis
0dd55e716b Implement raycasting with sphere shape 2014-09-04 22:32:29 +02:00
Daniel Chappuis
018b73ad04 Fix issue with wrong type conversion with double precision in examples 2014-09-02 22:55:31 +02:00
Daniel Chappuis
677c694109 Continue the implementation of convex shape raycasting 2014-09-02 22:54:19 +02:00
Daniel Chappuis
3c1b819fda Implement the testPointInside() methods in the collision shapes 2014-08-09 10:28:37 +02:00
Daniel Chappuis
79c126eac9 Add name in unit tests and fix some issues in Point Inside test 2014-08-09 10:27:41 +02:00
Daniel Chappuis
6c505377c5 Clean up the include statements 2014-08-07 21:38:31 +02:00
Daniel Chappuis
47b2eb457a Allow the user to attach user data to a ProxyShape object 2014-08-04 22:57:24 +02:00
Daniel Chappuis
0fa88dccfa Merge branch 'proxyshape' into raycast 2014-08-04 22:47:47 +02:00
Daniel Chappuis
ab8656fc0b Remove all the special proxy shapes to keep only the ProxyShape class 2014-08-04 22:46:58 +02:00
Daniel Chappuis
bd5668ed51 Work on the testPointInside() method 2014-08-01 12:36:32 +02:00
Daniel Chappuis
7ea012d52d Add raycast tests 2014-07-27 12:42:57 +02:00
Daniel Chappuis
0faacdbd6b Merge branch 'raycast' of https://github.com/DanielChappuis/reactphysicsd into raycast 2014-07-22 22:46:24 +02:00
Daniel Chappuis
5dd9ee826e Add classes and tests for raycasting 2014-07-21 23:08:18 +02:00
Daniel Chappuis
b5bf3ea032 Remove the Ray.cpp file 2014-07-13 20:28:28 -07:00
Daniel Chappuis
e18a6f4af7 Modify the CMakeLists.txt file to add the Ray files 2014-07-13 18:15:16 -07:00
Daniel Chappuis
046754c93d Add test class for the isPointInside() method 2014-07-13 18:13:49 -07:00
Daniel Chappuis
a52f89a33e Add the Ray class for raycasting 2014-07-13 18:11:15 -07:00
Daniel Chappuis
1415bad00e Small modifications 2014-07-09 23:45:19 +02:00
Daniel Chappuis
9a54213582 Remove message from CMakeLists.txt 2014-07-08 23:48:18 +02:00
Daniel Chappuis
c532c87794 Modify CMakeLists.txt file to handle build type in a better way 2014-07-08 23:47:14 +02:00
Daniel Chappuis
35574fd138 Add script to generate the HTML user manual from LaTeX 2014-07-08 22:11:58 +02:00