Luke Benstead
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12080967c2
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Merge branch 'Fix_depth_funcs_ortho' into 'master'
fix depth_funcs_ortho - show blue and green quads
See merge request simulant/GLdc!88
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2022-01-31 10:05:03 +00:00 |
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Luke Benstead
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80ca380a22
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Merge branch 'Correct_Blend_Test' into 'master'
merge of blend_test and lerabot_blend_test, addition of 1 case, and...
See merge request simulant/GLdc!89
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2022-01-31 10:04:50 +00:00 |
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T_chan
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ab627b5ef5
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merge of blend_test and lerabot_blend_test, addition of 1 case, and...
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2022-01-31 10:04:50 +00:00 |
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Luke Benstead
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bc422f1f47
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Merge branch 'Correct_lerabot01' into 'master'
dont put objects on the far plane
See merge request simulant/GLdc!90
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2022-01-31 10:04:24 +00:00 |
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Luke Benstead
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b3066f991c
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Merge branch 'Add_glGetTexImage_stub' into 'master'
Add glGetTexImage stub for portability
See merge request simulant/GLdc!91
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2022-01-31 10:03:56 +00:00 |
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T_chan
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621982d14e
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Add glGetTexImage stub for portability
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2022-01-31 08:29:00 +00:00 |
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T_chan
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23419bf57c
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dont put objects on the far plane
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2022-01-26 19:46:31 +00:00 |
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T_chan
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7abd878e93
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AS-IS, depth_funcs_ortho only displays 1 red quad. With the fix, the 2 other quads (blue, green) become visible again
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2022-01-25 20:47:40 +00:00 |
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T_chan
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0c8e11c02a
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Include romdisk only if target is dreamcast
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2022-01-25 14:41:55 +00:00 |
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Luke Benstead
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9506237c47
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Merge branch 'Solve_Warnings' into 'master'
Solve some warnings from the compilation
See merge request simulant/GLdc!83
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2022-01-25 13:44:09 +00:00 |
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Luke Benstead
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e2da03ac74
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Merge branch 'Remove_mipmapping_from_Nehe06' into 'master'
Remove mipmapping from Nehe06
See merge request simulant/GLdc!84
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2022-01-25 13:43:49 +00:00 |
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Luke Benstead
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705cb30be8
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Merge branch 'Solve_Sample_Warnings' into 'master'
solve 4 warnings about printf & long unsigned values vs %d
See merge request simulant/GLdc!85
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2022-01-25 13:43:30 +00:00 |
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T_chan
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37e407d032
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solve 4 warnings about printf & long unsigned values vs %d
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2022-01-25 13:35:24 +00:00 |
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T_chan
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f5b63bfc97
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Remove mipmapping from Nehe06
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2022-01-23 13:07:58 +00:00 |
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T_chan
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b1508be822
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Solve some warnings from the compilation
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2022-01-20 22:42:08 +00:00 |
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Luke Benstead
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4ad2841809
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Merge branch 'Add_glTexCoord1f_functions' into 'master'
Add glTexCoord1f() and glTexCoord1fv()
See merge request simulant/GLdc!80
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2022-01-19 08:05:59 +00:00 |
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Luke Benstead
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cfbd126f58
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Merge branch 'Add_GL_LINE_SMOOTH' into 'master'
Add GL_LINE_SMOOTH to increase portability
See merge request simulant/GLdc!82
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2022-01-19 08:05:31 +00:00 |
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Luke Benstead
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ea44f21c04
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Merge branch 'T_chan-master-patch-83707' into 'master'
remove duplicate defines from gl.h
See merge request simulant/GLdc!81
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2022-01-19 08:05:18 +00:00 |
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T_chan
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fb2e8d7d7e
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Update include/GL/gl.h
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2022-01-19 06:55:33 +00:00 |
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T_chan
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72b115659a
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remove duplicate defines from gl.h
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2022-01-19 06:50:11 +00:00 |
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T_chan
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9b6c2bbb21
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Add glTexCoord1f() and glTexCoord1fv()
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2022-01-18 21:40:31 +00:00 |
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Luke Benstead
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f9af9af567
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Merge branch 'Add_glPolygonMode_Stub' into 'master'
add glPolygonMode() stub
See merge request simulant/GLdc!79
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2022-01-18 21:38:31 +00:00 |
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Luke Benstead
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8d51579870
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Merge branch 'Add_Stencil_Functions_Stubs' into 'master'
Add stubs for Stencil functions glStencilFunc() and glStencilOp()
See merge request simulant/GLdc!78
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2022-01-18 21:37:56 +00:00 |
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T_chan
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50aee8a92c
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add glPolygonMode() stub
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2022-01-18 21:28:07 +00:00 |
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T_chan
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66d87fb845
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Add stubs for Stencil functions glStencilFunc() and glStencilOp()
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2022-01-18 20:29:27 +00:00 |
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Luke Benstead
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6802f64725
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Merge branch 'Add_PixelStore_parameters' into 'master'
Add PixelStore parameters for Read/DrawPixels to increase compatibility
See merge request simulant/GLdc!77
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2022-01-18 19:25:56 +00:00 |
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Luke Benstead
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11860ba6e1
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Merge branch 'add_glGetTexParameterfv_stub' into 'master'
Add glGetTexParameterfv() stub to increase compatibility
See merge request simulant/GLdc!76
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2022-01-18 19:25:39 +00:00 |
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Luke Benstead
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3b320bf874
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Merge branch 'add_glTexParameterf' into 'master'
expose and correct glTexParameterf()
See merge request simulant/GLdc!75
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2022-01-18 19:25:20 +00:00 |
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Luke Benstead
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fbf322f470
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Merge branch 'add_glColor4ubv' into 'master'
Add glColor4ubv() to increase compatibility of GLdc
See merge request simulant/GLdc!74
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2022-01-18 19:25:02 +00:00 |
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Luke Benstead
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482ec8b270
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Merge branch 'add_GLclampd' into 'master'
add GLclampd to increase compatibility of GLdc
See merge request simulant/GLdc!73
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2022-01-18 19:24:11 +00:00 |
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T_chan
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fbe310f8d5
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Add PixelStore parameters for Read/DrawPixels to increase compatibility
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2022-01-18 18:09:44 +00:00 |
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T_chan
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d594eff3a6
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Add glGetTexParameterfv() stub to increase compatibility
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2022-01-18 17:38:14 +00:00 |
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T_chan
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0d60b318da
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expose and correct glTexParameterf()
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2022-01-18 17:23:30 +00:00 |
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T_chan
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d9a2ed7892
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Add glColor4ubv() to increase compatibility of GLdc
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2022-01-18 17:06:26 +00:00 |
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T_chan
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a7762aa965
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add GLclampd to increase compatibility of GLdc
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2022-01-18 16:51:31 +00:00 |
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OzzyOuzo
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1a456cb1a7
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16bit palette color format support, extended 64 shared palette slots (4bpp), GL_OES_compressed_paletted_texture support
GL_ERROR generated when texture size > 1024
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2021-12-03 09:32:53 +02:00 |
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OzzyOuzo
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8caee68df5
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added _glFreePaletteSlots(..)
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2021-11-30 19:23:49 +02:00 |
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OzzyOuzo
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148962254a
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4bpp texture palette support, modified paletted_pcx sampled (USE_16C_PALETTE)
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2021-11-18 12:04:46 +02:00 |
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OzzyOuzo
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37110ba47f
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4bpp texture palette support (GL_RGBA8 pal components), modified paletted_pcx sample (USE_16C_PALETTE)
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2021-11-18 11:59:37 +02:00 |
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Luke Benstead
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b710a619d5
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Fix issues with bilinear mipmapping
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2021-10-25 19:04:58 +01:00 |
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Luke Benstead
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e225f54386
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Fix bug when glVertexPointer etc. is called without client state enabled
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2021-10-02 20:01:44 +01:00 |
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Luke Benstead
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5df2190536
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Fix various bugs with non-fastpath rendering
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2021-10-02 14:43:23 +01:00 |
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Luke Benstead
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458fb52efb
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Merge branch 'fix-ci' into 'master'
Fix ci
See merge request simulant/GLdc!72
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2021-10-01 20:20:29 +00:00 |
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Luke Benstead
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cef1e852f4
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Fix ci
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2021-10-01 20:20:29 +00:00 |
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Luke Benstead
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7d82649a62
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Be sure to restore the fast path flag in glEnd
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2021-10-01 21:02:13 +01:00 |
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Luke Benstead
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ecc957bcbd
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Merge branch 'master' into 'master'
Avoid the need to hard-reset the Dreamcast to exit the samples - use the start button in all samples
See merge request simulant/GLdc!71
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2021-10-01 19:57:33 +00:00 |
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T_chan
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830a985606
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Avoid the need to hard-reset the Dreamcast to exit the samples - use the start button in all samples
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2021-10-01 19:57:32 +00:00 |
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Luke Benstead
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6184208598
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Don't include platform.h from aligned_vector.h
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2021-09-18 17:40:10 +01:00 |
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Luke Benstead
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e26fae6d2e
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Remove debug logging
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2021-09-18 14:37:28 +01:00 |
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Luke Benstead
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dd16530a1f
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Fix an assertion in debug, and building on PC
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2021-09-18 14:36:47 +01:00 |
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