Luke Benstead
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e4186a05bf
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Start working on a test for GL_ALPHA_TEST
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2019-03-10 19:38:47 +00:00 |
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Luke Benstead
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04dab8da9a
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Implement glAlphaFunc and glEnable(GL_ALPHA_TEST)
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2019-03-10 17:53:58 +00:00 |
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Luke Benstead
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25bd3aedc8
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Increase the max polygon size to 32
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2019-03-10 16:10:59 +00:00 |
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Luke Benstead
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3e54b0298e
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Add thanks to Hayden Kowalchuk in the readme
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2019-03-10 12:32:22 +00:00 |
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Luke Benstead
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91c3b66d73
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Add GL_MODELVIEW_MATRIX as an option to glGetFloatv
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2019-03-10 12:30:39 +00:00 |
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Luke Benstead
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b00b65af54
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Fix issues with triangle fans / polygons
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2019-03-10 12:24:27 +00:00 |
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Luke Benstead
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1807a0119c
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Add some missing function stubs
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2019-03-10 12:19:45 +00:00 |
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Luke Benstead
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3fbb655758
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Merge branch 'palette-slots' into 'master'
Palette slots
Closes #28
See merge request simulant/GLdc!35
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2019-03-10 11:31:51 +00:00 |
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Luke Benstead
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259a82e69f
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Add support for multiple shared palettes
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2019-03-10 11:18:56 +00:00 |
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Luke Benstead
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864dc45d10
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Allocate palette slots on a FIFO basis
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2019-03-09 14:32:50 +00:00 |
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Luke Benstead
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4d6cea59b7
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Increase the max texture count
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2019-03-08 21:38:39 +00:00 |
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Luke Benstead
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516cae7893
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Store palettes in RAM not VRAM
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2019-03-08 21:36:53 +00:00 |
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Luke Benstead
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ac3ffb9ce0
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Make the binary symbols more compatible
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2019-03-08 21:36:53 +00:00 |
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Luke Benstead
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dc6b067e58
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Merge branch '35-fix-polygons' into 'master'
Fix drawing polygons. Fixes #35
Closes #35
See merge request simulant/GLdc!33
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2019-03-07 21:45:46 +00:00 |
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Luke Benstead
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df3cdf0ebb
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Fix drawing polygons. Fixes #35
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2019-03-07 21:41:25 +00:00 |
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Luke Benstead
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d7342fa0c0
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Automatically twiddle non-twiddled palette data
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2019-03-07 21:21:30 +00:00 |
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Luke Benstead
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3e1ed8a5f7
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Don't reserve more space than we need
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2019-03-06 08:31:06 +00:00 |
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Luke Benstead
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2ac9cac22d
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Use the shared palette in the sample
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2019-03-04 20:56:17 +00:00 |
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Luke Benstead
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d89997a277
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Simplify the element drawing
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2019-03-04 20:41:33 +00:00 |
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Luke Benstead
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7c0a123aac
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Correctly initialize the shared palette. Fixes #34
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2019-03-04 08:44:19 +00:00 |
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Luke Benstead
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efa63ebff2
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Don't apply the shared palette if it hasn't been specified yet. Fixes #34
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2019-03-04 08:42:24 +00:00 |
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Luke Benstead
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11bb588279
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Make sure we reupload the palette if it's changed by glColorTableEXT
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2019-03-03 20:21:42 +00:00 |
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Luke Benstead
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526b1f0d16
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Add some assertions
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2019-03-03 19:49:28 +00:00 |
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Luke Benstead
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ba4fde3975
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Fix depth funcs
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2019-03-03 19:41:19 +00:00 |
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Luke Benstead
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44ca14bcbd
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Add assertions
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2019-03-03 19:11:53 +00:00 |
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Luke Benstead
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5f7fef2cf9
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Prefix non-static private functions with '_gl'
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2019-03-03 19:06:01 +00:00 |
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Luke Benstead
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926214bd82
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Prefix some non-static private functions with '_gl'
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2019-03-03 19:02:25 +00:00 |
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Luke Benstead
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2382126603
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Make palette binding lazy
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2019-03-03 18:56:18 +00:00 |
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Luke Benstead
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ef06af793a
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Don't apply the color table unless a texture is bound
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2019-03-03 18:54:25 +00:00 |
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Luke Benstead
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3c3018450f
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Support twiddled and non-twiddled paletted textures
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2019-03-03 18:49:33 +00:00 |
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Luke Benstead
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d12032c961
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Store palette data in PVR ram
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2019-03-03 18:49:06 +00:00 |
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Luke Benstead
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f349cd1b49
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Fix packing order issue (thanks @mrneo240!)
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2019-03-03 18:48:50 +00:00 |
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Luke Benstead
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cf273eab42
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Add glTexParameterf (thanks @mrneo240)
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2019-02-28 19:21:16 +00:00 |
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Luke Benstead
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b0c9ac7207
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Remove zero special casing from named array
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2019-02-28 18:33:37 +00:00 |
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Luke Benstead
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31ed419dfa
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Don't allow zero as a valid texture ID
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2019-02-28 18:28:55 +00:00 |
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Luke Benstead
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6189f8d671
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Merge branch 'implement-glGetFloatv' into 'master'
Add stub with just GL_PROJECTION_MATRIX supported
See merge request simulant/GLdc!32
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2019-02-28 08:49:42 +00:00 |
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Luke Benstead
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02937ccd2c
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Add stub with just GL_PROJECTION_MATRIX supported
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2019-02-28 08:46:13 +00:00 |
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Luke Benstead
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3345e17e3c
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Fix marker indexing
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2019-02-28 08:34:32 +00:00 |
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Luke Benstead
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11b26c78d5
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Fix an off-by-one error
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2019-02-28 06:37:18 +00:00 |
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Luke Benstead
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0d460afa82
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Merge branch '30-fix-bind-texture' into 'master'
Handle calling glBindTexture on an unknown name
Closes #30
See merge request simulant/GLdc!31
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2019-02-27 20:48:19 +00:00 |
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Luke Benstead
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111d4ca83e
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Handle calling glBindTexture on an unknown name
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2019-02-27 20:45:53 +00:00 |
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Luke Benstead
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e34f7e6368
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Merge branch '32-narrow-to-rgb' into 'master'
Implement new conversion
Closes #32
See merge request simulant/GLdc!30
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2019-02-27 20:35:01 +00:00 |
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Luke Benstead
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f6af3ab3fb
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Implement new conversion
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2019-02-27 20:11:14 +00:00 |
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Luke Benstead
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b76dd102f7
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Merge branch 'enable-ci' into 'master'
Add GitLab CI file
Closes #31
See merge request simulant/GLdc!29
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2019-02-27 20:02:50 +00:00 |
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Luke Benstead
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86a921da25
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Add GitLab CI file
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2019-02-27 19:33:25 +00:00 |
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Luke Benstead
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920fc2b782
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Increase the max number of textures to 512. Add config.h for settings like this. Fixes #29
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2019-02-25 08:30:02 +00:00 |
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Luke Benstead
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7368f5c290
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Add GL_SHARED_TEXTURE_PALETTE_EXT as a valid target to glColorTableEXT. Fixes #27
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2019-02-25 08:26:04 +00:00 |
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Luke Benstead
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c3cd3b936c
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Add definition of GL_INTENSITY
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2019-02-23 21:29:45 +00:00 |
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Luke Benstead
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cdd2447e07
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Merge branch 'GL_EXT_shared_texture_palette' into 'master'
Implement GL_EXT_shared_texture_palette
See merge request simulant/GLdc!28
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2019-02-21 21:59:58 +00:00 |
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Luke Benstead
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6d2c47bda1
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Implement GL_EXT_shared_texture_palette
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2019-02-21 21:58:31 +00:00 |
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