Luke Benstead
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9e12e15a13
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Make use of swapVertex
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2019-03-25 19:30:45 +00:00 |
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Luke Benstead
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bdeb9cd45a
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Restore clipping case that apparently can happen after all
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2019-03-25 19:04:50 +00:00 |
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Luke Benstead
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e0613faced
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Tweak zclip demo
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2019-03-25 18:51:36 +00:00 |
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Luke Benstead
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7e47b21fb5
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Move back and forth in the zclip sample
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2019-03-25 16:07:54 +00:00 |
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Luke Benstead
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493592ea30
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Tweaks
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2019-03-25 16:07:27 +00:00 |
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Luke Benstead
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ba04f62f6d
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Minor optimisation
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2019-03-25 16:07:12 +00:00 |
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Luke Benstead
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f712f00602
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Don't do anything if there are no vertices submitted
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2019-03-25 16:06:41 +00:00 |
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Luke Benstead
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4355d0f224
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Add additional profiler checkpoints
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2019-03-25 16:06:28 +00:00 |
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Luke Benstead
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70feea6c6f
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Minor optimisations
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2019-03-25 16:05:36 +00:00 |
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Luke Benstead
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b771a5339b
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Send colours as bytes in immediate mode
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2019-03-25 12:56:48 +00:00 |
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Luke Benstead
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8fd90bd040
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Switch back to normal swapping
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2019-03-25 12:38:34 +00:00 |
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Luke Benstead
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0e71588e6c
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Try to optimise the quad generation
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2019-03-25 10:33:05 +00:00 |
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Luke Benstead
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671881eafd
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Optimise GL_POLYGON rendering
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2019-03-25 09:48:58 +00:00 |
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Luke Benstead
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291e82d18a
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Rename ClipVertex -> Vertex
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2019-03-25 09:44:59 +00:00 |
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Luke Benstead
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bd0ef4cba3
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Demo multitexturing in zclip, default to GL_MODULATE on multitexture
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2019-03-24 14:09:52 +00:00 |
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Luke Benstead
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5e6927d9a1
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Huge refactor of the drawing code
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2019-03-24 08:09:02 +00:00 |
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lerabot
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f128efad6b
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Added comments
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2019-03-21 12:16:54 -04:00 |
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lerabot
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34163498bd
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early test for testing depth/alpha function with .DTEX
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2019-03-21 12:13:03 -04:00 |
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Luke Benstead
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3cb24c4fb4
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Rename some functions
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2019-03-14 13:16:55 +00:00 |
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Luke Benstead
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e9c8836181
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Huge cleanup of glDrawElements handling
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2019-03-14 13:15:56 +00:00 |
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Luke Benstead
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1ee16d8ee1
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Slight optimisation
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2019-03-13 17:38:42 +00:00 |
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Luke Benstead
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7c33f13438
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Allow configuring initial capacities
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2019-03-13 15:43:50 +00:00 |
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Luke Benstead
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d9539da841
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Optimisations
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2019-03-13 15:35:42 +00:00 |
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Luke Benstead
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8101e43e90
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Fix winding issue
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2019-03-13 15:19:28 +00:00 |
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Luke Benstead
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724ff628aa
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Fix some signedness issues
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2019-03-13 15:14:09 +00:00 |
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Luke Benstead
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8b206f012e
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Make sure we correctly initalize the used banks
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2019-03-13 12:05:06 +00:00 |
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Luke Benstead
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7d3dfeb317
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Merge branch 'generate-refactor'
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2019-03-13 11:24:56 +00:00 |
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Luke Benstead
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5bf58ec1a8
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Refactor array submission to be (hopefully) faster
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2019-03-13 11:24:35 +00:00 |
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Luke Benstead
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5da1ed732a
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Bump the default vbuf capacity
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2019-03-13 08:53:35 +00:00 |
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Luke Benstead
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3d8fa7027b
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Properly forward the internal_palette_format
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2019-03-13 08:51:05 +00:00 |
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Luke Benstead
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26c943c548
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Optimize memory allocations
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2019-03-13 07:28:23 +00:00 |
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Luke Benstead
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2ad23b1e16
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Update version string
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2019-03-11 19:54:55 +00:00 |
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Luke Benstead
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70ceb70f0b
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Fix invalid filter param
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2019-03-11 19:51:13 +00:00 |
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Luke Benstead
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c73a96c1a5
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Fix some more invalid GL constants
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2019-03-11 19:36:07 +00:00 |
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Luke Benstead
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d21a07e799
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Fix up some wrong constant values
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2019-03-11 19:29:48 +00:00 |
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Luke Benstead
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8b13e3adaf
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Reserve 0 in the framebuffer thing (WIP)
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2019-03-11 19:24:08 +00:00 |
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Luke Benstead
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032d56ce5a
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Merge branch 'rgb565-palettes'
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2019-03-11 19:15:01 +00:00 |
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Luke Benstead
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957ebfa662
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Fix texture twiddling
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2019-03-11 19:14:30 +00:00 |
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Luke Benstead
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2485ea3428
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Prove rectangular twiddling is broken
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2019-03-11 19:08:32 +00:00 |
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Luke Benstead
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588c082ec8
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Allow specifying palette, autosort, memory options via glKosInitEx
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2019-03-11 19:07:59 +00:00 |
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Luke Benstead
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8f26e9c364
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Fix a bug in the morton_index function
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2019-03-11 09:12:48 +00:00 |
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Luke Benstead
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a561fd469f
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Protect against invalid read
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2019-03-10 20:18:11 +00:00 |
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Luke Benstead
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834599dc4b
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Add glDrawBuffer stub
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2019-03-10 20:05:40 +00:00 |
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Luke Benstead
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890a925225
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Update README
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2019-03-10 20:04:04 +00:00 |
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Luke Benstead
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8f6e43d555
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Merge branch 'alpha-test' into 'master'
Implement glAlphaFunc and glEnable(GL_ALPHA_TEST)
See merge request simulant/GLdc!36
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2019-03-10 20:02:24 +00:00 |
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Luke Benstead
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7512c1e767
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Fix GL_ALPHA_TEST sample
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2019-03-10 19:59:34 +00:00 |
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Luke Benstead
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e4186a05bf
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Start working on a test for GL_ALPHA_TEST
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2019-03-10 19:38:47 +00:00 |
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Luke Benstead
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04dab8da9a
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Implement glAlphaFunc and glEnable(GL_ALPHA_TEST)
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2019-03-10 17:53:58 +00:00 |
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Luke Benstead
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25bd3aedc8
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Increase the max polygon size to 32
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2019-03-10 16:10:59 +00:00 |
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Luke Benstead
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3e54b0298e
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Add thanks to Hayden Kowalchuk in the readme
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2019-03-10 12:32:22 +00:00 |
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