Luke Benstead
|
8654ff24a2
|
Add light sample and fix lighting bug
|
2019-11-14 10:04:15 +00:00 |
|
Luke Benstead
|
9f3adc099a
|
Fix a bad reference
|
2019-11-12 17:28:39 +00:00 |
|
Hayden Kowalchuk
|
805c68e973
|
remove single minus sign
|
2019-10-04 10:29:54 -04:00 |
|
Luke Benstead
|
f59e9bf56e
|
Implement GL_ARB_vertex_array_bgra
|
2019-09-30 21:59:11 +01:00 |
|
Luke Benstead
|
d7e424a766
|
Initial implementation of a fast-path (currently some corruption)
|
2019-09-30 09:14:43 +01:00 |
|
Luke Benstead
|
2c5b71b2b0
|
Implement mipmap generation for paletted textures
|
2019-09-26 09:17:07 +01:00 |
|
Luke Benstead
|
08ba39f6d1
|
Fix twiddled mipmap generation
|
2019-09-25 13:45:08 +01:00 |
|
Luke Benstead
|
2e1e28ce51
|
More mipmap generation fixes
|
2019-09-25 13:32:13 +01:00 |
|
Luke Benstead
|
36a3f7082f
|
Implement mipmap generation for twiddled textures
|
2019-09-25 13:10:34 +01:00 |
|
Luke Benstead
|
e14db20a41
|
Fix a bunch of mipmap issues
|
2019-09-24 21:26:17 +01:00 |
|
Luke Benstead
|
2b53f50c46
|
Add some copy safety and remove some print statements
|
2019-09-24 19:39:23 +01:00 |
|
Luke Benstead
|
150c95bd33
|
Huge refactor of mipmap handling. All textures are now stored twiddled on the PVR
|
2019-09-24 15:47:23 +01:00 |
|
Luke Benstead
|
888a48562f
|
Generate version.h and print version on boot. Fixes #46
|
2019-09-22 21:48:43 +01:00 |
|
Luke Benstead
|
8f84cbb142
|
Various cleanups from @mrneo
|
2019-09-22 20:52:58 +01:00 |
|
Ben Baron
|
b192bfc451
|
Fixed comment
|
2019-09-17 08:28:43 -05:00 |
|
Ben Baron
|
cb675434c7
|
Fixed GL_ALPHA support (convert to argb format)
|
2019-09-16 20:48:06 -05:00 |
|
Luke Benstead
|
e39632bcc4
|
Refactor matrix management and clipping
|
2019-09-14 20:51:47 +01:00 |
|
Luke Benstead
|
e7f2ad7dcc
|
Optimise multitexture submission
|
2019-09-09 09:36:06 +01:00 |
|
Luke Benstead
|
3af18cb514
|
Refactor the perspective divide to work with glDepthRange
|
2019-09-08 17:27:56 +01:00 |
|
Luke Benstead
|
1d32834b52
|
Simplify texture and blending context updates
|
2019-09-06 09:35:57 +01:00 |
|
Luke Benstead
|
22690600d0
|
Don't include kos headers from gl.h
|
2019-09-06 09:35:33 +01:00 |
|
Luke Benstead
|
4170655a88
|
If someone attempts to use lines, just log an error and render nothing (for now)
|
2019-09-06 09:34:55 +01:00 |
|
Luke Benstead
|
8e59b9adb5
|
Make sure we clamp floating point colours to avoid overflows
|
2019-09-04 17:59:57 +01:00 |
|
Luke Benstead
|
57f4f62f86
|
Implement glColor3ubv
|
2019-08-20 20:42:29 +01:00 |
|
Luke Benstead
|
b6fccd3148
|
Use PVR_TXRENV_MODULATE instead of MODULATEALPHA. Fixes #48
|
2019-08-08 09:36:38 +01:00 |
|
Luke Benstead
|
b82d28130d
|
Rewrite the lighting code
|
2019-08-01 20:21:13 +01:00 |
|
Luke Benstead
|
3395f17687
|
Throw GL_INVALID_OPERATION if mipmaps are specified for non-square textures
|
2019-04-17 16:19:03 +01:00 |
|
Luke Benstead
|
62743d42cb
|
Only allocate space for mipmaps when necessary
|
2019-04-17 14:55:30 +01:00 |
|
Luke Benstead
|
a8d420299c
|
Correctly throw GL_INVALID_VALUE for invalid sizes
|
2019-04-14 08:51:37 +01:00 |
|
Luke Benstead
|
6cfb4e437c
|
Handle GL_DOUBLE like GL_FLOAT everywhere
|
2019-04-14 07:17:27 +01:00 |
|
Luke Benstead
|
cb692f59b4
|
Remove unnecessary conditional check
|
2019-04-01 09:57:33 +01:00 |
|
Luke Benstead
|
d912680ef0
|
Update version string
|
2019-03-30 07:15:50 +00:00 |
|
Luke Benstead
|
e876dcb14f
|
Massively optimise GL_POLYGON/GL_TRIANGLE_FAN
|
2019-03-29 11:26:19 +00:00 |
|
Luke Benstead
|
9fafe31a37
|
Disable profiler
|
2019-03-29 11:26:19 +00:00 |
|
Luke Benstead
|
a75ced3fef
|
Speed up immediate mode submission
|
2019-03-29 11:26:19 +00:00 |
|
Luke Benstead
|
1e18fbc527
|
Fix twiddling code. Fixes #37
|
2019-03-29 11:26:19 +00:00 |
|
Luke Benstead
|
2e33dc0718
|
Add missing profiler_pop(). Fixes #36
|
2019-03-29 11:26:19 +00:00 |
|
Luke Benstead
|
41ee67cbf1
|
Code cleanup
|
2019-03-28 13:10:53 +00:00 |
|
Luke Benstead
|
e15a47b6fb
|
Use the list stored on the SubmissionTarget
|
2019-03-28 13:09:36 +00:00 |
|
Luke Benstead
|
3cd15de332
|
Add additional traces
|
2019-03-28 13:09:04 +00:00 |
|
Luke Benstead
|
8982444406
|
Consistently allow > 16384 verts
|
2019-03-28 13:07:53 +00:00 |
|
Luke Benstead
|
cd04784c33
|
Fix memory corruption
|
2019-03-28 13:05:13 +00:00 |
|
Luke Benstead
|
30f8564298
|
Fix glDrawElements
|
2019-03-27 09:39:06 +00:00 |
|
Luke Benstead
|
434f316526
|
Switch pointer comparisons for counters
|
2019-03-26 09:09:07 +00:00 |
|
Luke Benstead
|
d44a24d339
|
Add assertions
|
2019-03-25 19:43:03 +00:00 |
|
Luke Benstead
|
9e12e15a13
|
Make use of swapVertex
|
2019-03-25 19:30:45 +00:00 |
|
Luke Benstead
|
bdeb9cd45a
|
Restore clipping case that apparently can happen after all
|
2019-03-25 19:04:50 +00:00 |
|
Luke Benstead
|
493592ea30
|
Tweaks
|
2019-03-25 16:07:27 +00:00 |
|
Luke Benstead
|
ba04f62f6d
|
Minor optimisation
|
2019-03-25 16:07:12 +00:00 |
|
Luke Benstead
|
f712f00602
|
Don't do anything if there are no vertices submitted
|
2019-03-25 16:06:41 +00:00 |
|