Daniel Chappuis
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a5e3b9c112
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Edit documentation
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2022-01-03 23:37:47 +01:00 |
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Daniel Chappuis
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54de86d698
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Edit changelog file
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2022-01-02 00:56:52 +01:00 |
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Daniel Chappuis
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7bd1636195
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Edit changelog file
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2022-01-02 00:51:05 +01:00 |
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Daniel Chappuis
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b7882b73c9
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Edit changelog file
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2022-01-01 22:15:19 +01:00 |
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Daniel Chappuis
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069b7d3961
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Edit changelog file
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2021-12-13 21:02:00 +01:00 |
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Daniel Chappuis
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b6ded4b0ae
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Edit changelog file
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2021-12-11 20:56:54 +01:00 |
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Daniel Chappuis
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b3d8b13214
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Fix warnings
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2021-11-18 16:52:11 +01:00 |
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Daniel Chappuis
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a769cad359
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Make the RigidBody::setIsSleeping() method public
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2021-09-24 17:11:30 +02:00 |
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Daniel Chappuis
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1273f3a83c
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Change the function used for the linear and angular damping of the rigid bodies
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2021-09-09 00:05:45 +02:00 |
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Daniel Chappuis
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c237cecf68
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Fix warnings
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2021-08-18 10:35:26 +02:00 |
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Daniel Chappuis
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6db3674c65
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Fix memory leaks in Map and Set classes
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2021-08-13 16:52:17 +02:00 |
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Daniel Chappuis
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e6518f6e87
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Edit changelog file
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2021-08-13 08:14:50 +02:00 |
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Daniel Chappuis
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e8439edd96
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Add unit tests for the RigidBody class and refactor methods to apply forces and torques to rigid bodies
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2021-07-23 16:02:47 +02:00 |
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Daniel Chappuis
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cc9da45dc3
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Add and rename methods to apply forces to a RigidBody
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2021-07-16 17:01:58 +02:00 |
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Daniel Chappuis
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e30d1732f8
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Add 'ragdoll' scene to the testbed application
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2021-07-06 23:20:41 +02:00 |
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Daniel Chappuis
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52aefabaf7
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Edit changelog file
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2021-07-01 23:33:53 +02:00 |
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Daniel Chappuis
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75a7fe7239
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Edit CHANGELOG file
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2021-04-21 21:12:34 +02:00 |
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Daniel Chappuis
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5c297d1d26
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Edit changelog file
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2021-04-01 23:40:52 +02:00 |
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Daniel Chappuis
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80920d7f63
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Edit changelog file
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2021-03-08 22:40:15 +01:00 |
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Daniel Chappuis
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8ca63572f4
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Add bridge scene to the testbed application
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2021-02-10 23:22:03 +01:00 |
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Daniel Chappuis
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e0555f1a57
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Add methods Joint::getReactionForce() and Joint::getReactionTorque() to retrieve the reaction force and torque of a joint
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2021-02-08 21:42:26 +01:00 |
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Daniel Chappuis
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b18e617c76
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Fix issue with update of inverse mass/inertia of a static body
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2021-01-27 21:49:31 +01:00 |
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Daniel Chappuis
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afe8f100d6
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Merge branch optimization into develop
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2021-01-04 21:50:09 +01:00 |
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Daniel Chappuis
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a8d2478a7e
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Edit changelog file
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2020-12-29 23:32:37 +01:00 |
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Daniel Chappuis
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161796fc9b
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Edit changelog file
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2020-11-28 20:43:50 +01:00 |
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Daniel Chappuis
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0fd8bbbacb
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Edit changelog file
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2020-11-26 22:55:15 +01:00 |
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Daniel Chappuis
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79c42fa36e
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Change the default number of iterations of the velocity and position solver
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2020-10-14 18:29:41 +02:00 |
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Daniel Chappuis
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cd4bc7573f
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Rename the List class into Array
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2020-09-05 15:06:51 +02:00 |
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Daniel Chappuis
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068f65d972
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Edit changelog file
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2020-09-04 17:50:57 +02:00 |
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Daniel Chappuis
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769235b4f6
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Edit changelog file
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2020-08-13 23:50:25 +02:00 |
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Daniel Chappuis
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eeb5b07f35
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Remove rolling restistance constraint from contact solver. Angular damping has to be used instead
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2020-07-29 22:49:19 +02:00 |
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Daniel Chappuis
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c189a74a4b
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Edit changelog file
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2020-07-19 11:00:36 +02:00 |
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Daniel Chappuis
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37d7e75b2b
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Edit changelog file
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2020-07-07 18:31:06 +02:00 |
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Daniel Chappuis
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4283e3f408
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Fix issue in SAT with edge-edge contact (wrong contact normal) and favor face contacts over edge-edge contacts in polyhedron vs polyhedron collision in SAT algorithm for better stability
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2020-06-27 23:48:19 +02:00 |
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Daniel Chappuis
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9fb1e39798
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Add constructors with local-space anchor/axis to BallAndSocketJointInfo, HingeJointInfo, SliderJointInfo, FixedJointInfo
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2020-06-24 22:21:54 +02:00 |
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Daniel Chappuis
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2751bc5728
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Add RigidBody::resetForce() and RigidBody::resetTorque() methods
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2020-06-16 22:50:12 +02:00 |
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Daniel Chappuis
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bdc3153f55
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Update change log file
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2020-05-31 19:54:02 +02:00 |
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Daniel Chappuis
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09dc35f635
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Update dates and version numbers in files
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2020-05-27 16:15:35 +02:00 |
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Daniel Chappuis
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fa4eb297bf
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Add logs, remove warnings, ...
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2020-05-25 21:40:44 +02:00 |
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Daniel Chappuis
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79b4259fd0
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Updating user manual
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2020-05-19 23:45:27 +02:00 |
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Daniel Chappuis
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c1facfc682
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Add hello world project to show how to use ReactPhysics3D in your project
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2020-05-13 19:07:04 +02:00 |
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Daniel Chappuis
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e04565fb48
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Rename RigidBody::applyForce() to RigidBody::applyForceAtWorldPosition() and add RigidBody::applyForceAtLocalPosition() method
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2020-05-09 00:09:38 +02:00 |
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Daniel Chappuis
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862db8f379
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Edit change log file
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2020-05-08 23:56:12 +02:00 |
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Daniel Chappuis
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67e89e081b
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Working on debug renderer
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2020-05-07 15:12:59 +02:00 |
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Daniel Chappuis
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e03ee08462
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Rename Logger class to DefaultLogger and create abstract Logger class
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2020-04-26 18:41:59 +02:00 |
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Daniel Chappuis
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dcd71ef103
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Improve EventListener: add onTrigger() method, add event types, add triggers, ...
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2020-04-18 20:43:13 +02:00 |
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Daniel Chappuis
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a190bba8c0
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Refactor where the headers are store for better installation of the library
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2020-03-18 07:28:34 +01:00 |
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Daniel Chappuis
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7dde393fa5
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Use Vector3 instead of Matrix3x3 for the local inertia tensor of a rigid body
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2020-03-10 07:23:51 +01:00 |
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Daniel Chappuis
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cda466f9da
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Refactor the way to set/update the center of mass, mass and inertia tensor of a rigid body
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2020-03-01 16:39:16 +01:00 |
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Daniel Chappuis
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28560d034e
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Add methods for the user to retrieve Colliders, CollisionBodies and RigidBodies
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2020-02-17 17:36:44 +01:00 |
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